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May 04, 2024
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MIN 475 Advanced 3D Animation and Gaming (3 credits)Hours: 3 classroom + 0 lab/studio Prerequisite(s): MIN 445 . Taught: Variable, check with department Advanced modeling, rigging, shading, rendering, and character-design skills are developed in conjunction with traditional story, animation, lighting, and cinematography theoretical concepts. Students complete individual, independent projects and also work as a team to develop, design and produce an animated movie or video game environment and assets. Repeatable: No ♦
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