Apr 20, 2024  
2019-2020 Undergraduate Catalog 
    
2019-2020 Undergraduate Catalog [ARCHIVED CATALOG]

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MIN 475 Advanced 3D Animation and Gaming (3 credits)

Hours: 3 classroom + 0 lab/studio
Prerequisite(s): MIN 445 .
Taught: Variable, check with department
Advanced modeling, rigging, shading, rendering, and character-design skills are developed in conjunction with traditional story, animation, lighting, and cinematography theoretical concepts. Students complete individual, independent projects and also work as a team to develop, design and produce an animated movie or video game environment and assets.
Repeatable: No



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