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Mar 29, 2024
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MIN 375 Impact of Computer Games and Virtual Worlds (3 credits)Hours: 3 classroom + 0 lab/studio Prerequisite(s): MIN 252 . Taught: Fall only This course will critically examine computer games and virtual worlds through the lens of current events, trends and research. Topics explored include both theoretical and applied context in the areas of social science, culture, humanities, education, business, economics, law, media, technology and science. Repeatable: No ♦
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