Mar 29, 2024  
2018-2019 Undergraduate Catalog 
    
2018-2019 Undergraduate Catalog [ARCHIVED CATALOG]

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MIN 375 Impact of Computer Games and Virtual Worlds (3 credits)

Hours: 3 classroom + 0 lab/studio
Prerequisite(s): MIN 252 .
Taught: Fall only
This course will critically examine computer games and virtual worlds through the lens of current events, trends and research. Topics explored include both theoretical and applied context in the areas of social science, culture, humanities, education, business, economics, law, media, technology and science.
Repeatable: No



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